2025-10-17 17:35
[无烬战争]S2.1战斗平衡性调整日志
指挥官,许久不见!S2赛季-永夜地下世界即将到来,相信各位也对即将到来的版本充满了兴趣,新玩法前瞻内容请前往https://warborne.qoolandgames.com/CN/index#/pc/news/detail?articleId=2135查看,本篇更新日志我们来重点说明一下战斗平衡性的调整。
1.漂流者属性调整
星耀先锋
基础力量 30 → 25, 力量成长 2.1 → 2.0
爆裂老炮
基础敏捷 25 → 32,敏捷成长 1.5 → 1.8
维希娅
基础力量 10 → 14
基础敏捷 25 → 30,敏捷成长 2.1 → 2.3
基础智力 25 → 16
幻光师
基础力量 17 → 21,力量成长 1 → 1.2
基础智力 18 → 14,智力成长 1.1 → 0.9
影
基础敏捷 25 → 32,敏捷成长 2.3 → 2.6
基础智力 20 → 13,智力成长 1.0 → 0.7
血舞者
基础力量 22 → 25,力量成长 1.5 → 1.7
暗影先知
基础移动速度 5 → 5.2
基础力量 15 → 22,力量成长 0.5 → 0.8
2.漂流者技能调整
钢誓:主动-守护光辉
增加力场内友方将受到的伤害以25%魔法伤害反弹给伤害来源的效果
开启力场期间自身减速:40%→30%
能量发射伤害率:350%~700%→250%~500%
减速效果30%→跟随能量层数提升:25%~50%
冷却时间:45s→40s
爆裂老炮:主动-火炮形态
速度限制:1米/秒→1.5米/秒
绣儿:主动-酸液轰击
冷却时间:45s→40s
圣铠:主动-信念之盾
冷却时间:45s→40s
星穹法师:主动-星门
冷却时间:100s→80s
月纱:主动-月鸣
敌人在多个月鸣领域内使用技能时受到的星光坠击的次数:1→3
蛇姬:主动-灵蛇低语
伤害间隔:0.5s→1s
伤害率:58%→116%
[渐固]叠加上限:4→2
来自不同玩家的[渐固]效果彼此独立,不再共享叠层
海力希:被动-螺旋汇聚
环绕子弹持续时间:20s→10s
血舞者:被动-血之诅咒
造成伤害后可以叠加血之诅咒的时间: 0.3s → 1.5s
爆发伤害比例:30%→35%
3.武器调整
冰霜法球类
寒冰碎片-A
普通技能施法时间:1s→0.8s
寒冰碎片施法时间:1s→0.8s
冰霜之墙-Q
来自不同玩家的[渐冻]效果彼此独立,不再共享叠层
诅咒法杖类:瘟疫爆发-被动
[瘟疫]爆炸伤害 120% → 180%
当一个角色身上有多个瘟疫时,只会有一个瘟疫会产生爆发
火炮类
熔岩碎片-A
施法时间:1.2s→1s
灼烈碎片-A
施法距离:14m→16m
施法时间:1.2s→1s
泰坦脊刃:巨人之踏-W
修复巨人光环无法对多人生效的问题
翠拥杖:愈合之华-W
每1秒进行治疗→每2秒进行治疗
治疗率:27%→40%
消耗魔法值:3→8
增加每2秒净化1层持续性伤害的效果
缠根之握:蔓延-W
初始子弹飞行速度:20m/s→28m/s
弹射子弹飞行速度:10m/s→8m/s
弹射范围:7m→9m
瘴毒榴弹枪:毒雾弹-W
受治疗效果降低:25%→35%
伤害率:60%→75%
虚空之眼:致命一击-W
致命一击普攻冷却时间:2.5s→2s
翼刃斧:双旋斩-W
伤害间隔:0.5s→1s
伤害率:50%→100%
烈焰之喉:爆炎弹-W
子弹最大飞行距离扩大速度:5m/s→10m/s
冰灵核:极寒召唤(深寒斩击)-W
来自不同玩家的[低温]效果彼此独立,不再共享叠层
碎冰冠:极寒回响-W
来自不同玩家的[渐寒]效果彼此独立,不再共享叠层
克咒杖:咒缚恶念-W
增加触发间隔1秒
扣除魔法值:10→20
同一名玩家获得来自不同来源的BUFF增加3个上限限制
4.装备调整
招架头盔:招架-被动
格挡值:65→80
盘根盔甲:盘根-D
伤害率:100%→150%
冷却时间:35s→30s
幽灵便鞋:幽灵-F
增加技能施放过程中无法被打断的效果
逃脱轻靴:逃脱-F
冷却时间:20s→25s
增加移动速度增加25%的效果,持续2秒
穿梭轻靴:穿梭-F
施法距离:10m→12m
回来到原点后增加移速:40%→30%
增加移速持续时间:3s→4s
距离原点最大移动范围:20m→22m
冷却时间:18s→25s
5.模组调整
祝福:修复多人施加的祝福增加的伤害抗性会叠加的问题
6.道具调整
群体加速装置:移速增加方式改为先加速20%,再每秒递增5%
7.建筑调整
狱火通信站:
调整轨道增加了 [激发态火能]的材料需求
可攻击范围增大:地图距离≤1 → 地图距离≤2
治疗站:
治疗目标数目 5 → 10
治疗 生命上限20% → 生命上限30%
持续恢复治疗持续时间 6s → 24s
持续恢复治疗间隔 1s → 2s
持续恢复治疗率 100% → 200%
重型机枪炮塔:
每发子弹造成物理伤害 10%生命上限 → 15%生命上限
每发子弹耗费魔法值 8 → 4
重型磁轨炮台:
对建筑伤害率 100% → 50%
射程 500m → 250m
8.载具调整
机动干扰器·黑幕:较大幅度的增加启动和结束的动作时间,并且不可以手动取消
狱火机动信标·幽灵:基础移动速度 6.5 → 8
动力装甲·焊匠:不可以再进入战团漂流帐
9.BUFF机制调整
同一名玩家获得来自不同来源的BUFF增加8个上限限制,影响技能或BUFF包括:
酸液轰击、焰核狂暴、影流奔涌、血之诅咒、毒雾弹、剧毒箭、圣根降临、自然毒素、恢复、流血、灼烧、瘟疫、恶疾、寄生虫群、死雾、惊恐
部分多人控制递减机制的重置时间调整:
睡眠:5s→20s
眩晕:5s→10s
击飞:5s→10s
恐惧:5s→10s
石化:5s→10s
魅惑:5s→10s
缴械:10s→20s
领域型技能在玩家处于多个领域中时,早施放的领域会移除其他领域施加的效果问题修复,影响技能包括:
酸液轰击、守护光辉、囚禁、跃星守护、唤起野性、灵魂盛宴、寂静猎手、光之回响、月鸣、巨人之踏、守护力场、沉默之域、虚空吞噬、雷鸣猛击、圣战士之力、锯刃飞轮、陷阱、毒雾弹、正义之旗、凋零、护卫横扫、邪恶花种、宁静之雨、愈合之华、圣根降临、烟雾弹、冰霜之墙、霜噬、圣佑、毒水滩、筋疲力尽、死雾、弱化、冲锋、鼓舞、法力喷泉、惊恐、沙暴、炎星、瘴气、战斗军旗、蜘蛛毒囊、虚弱区域药水
1. Drifter Attribute Adjustment
Auri
Base Strength 30 → 25, Strength Growth 2.1 → 2.0
Mad Barrel
Base Agility 25 → 32, Agility Growth 1.5 → 1.8
Vryssia
Basic Strength 10 → 14
Base Agility 25 → 30, Agility Growth 2.1 → 2.3
Basic Intelligence 25 → 16
Illusarch
Base Strength 17 → 21, Strength Growth 1 → 1.2
Base Intelligence 18 → 14, Intelligence Growth 1.1 → 0.9
Umbra
Basic Agility 25 → 32, Agility Growth 2.3 → 2.6
Base Intelligence 20 → 13, Intelligence Growth 1.0 → 0.7
Vire
Basic Strength 22 → 25, Strength Growth 1.5 → 1.7
Shadowseer
Basic Move Speed 5 → 5.2
Base Strength 15 → 22, Strength Growth 0.5 → 0.8
2. Drifter Skill Adjustment
Durion: Active - Protector's Radiance
Adds an effect where allies within the field reflect 25% of the damage they take as Magic Damage to the damage source
Caster Slow while field is active: 40%→30%
Energy Shot Damage Rate: 350%~700% → 250%~500%
Slow Effect 30% → Enhances based on Energy Stacks: 25%~50%
Cooldown Time: 45s→40s
Mad Barrel: Active - Cannonade Mode
Speed Limit: 1m/s → 1.5m/s
Izzy: Active - Acid Blast
Cooldown Time: 45s→40s
Aegis: Active - Shield of Conviction
Cooldown Time: 45s→40s
Astral Magus: Active - Astral Gate
Cooldown Time: 100s→80s
Moonveil: Active - Twinlance Infusion
Number of Starlight Falls enemies take when using Skills in multiple Twinlance Infusions: 1→3
Veska: Active - Serpent's Whisper
Damage Interval: 0.5s → 1s
Damage Rate: 58% → 116%
[Creeping Stone] Stack Limit: 4→2
[Creeping Stone] effects from different players are independent and no longer share stacks
Helix: Passive - Helical Convergence
Orbital Bullet Duration: 20s → 10s
Vire: Passive - Lightning Mark
Time window to stack Blood Curse after dealing damage: 0.3s → 1.5s
Burst Damage Ratio: 30% → 35%
3. Weapon Adjustment
Ice Foci
Ice Burst-A
Normal Skill Casting Time: 1s → 0.8s
Ice Burst Casting Time: 1s → 0.8s
Frost Wall - Q
[Chill] effects from different players are independent and no longer share stacks
Voidcallers: Plague Outbreak - Passive
[Plague] Burst Damage 120% → 180%
When a character has multiple Plagues, only one will trigger a burst.
Fire Conduits
Magma Burst-A
Casting Time: 1.2s → 1s
Scorching Shard-A
Casting range: 14m → 16m
Casting Time: 1.2s → 1s
Titan's Spineblade: Titan's Stride - W
Fix the issue where the Giant's Aura does not work on multiple players.
Verdant Embrace: Healing Bloom-W
Healing every 1s → Healing every 2s
Healing Rate: 27% → 40%
MP Cost: 3 → 8
Adds an effect to cleanse 1 DoT every 2 seconds
Tendril's Grasp: Entangling Growth-W
Initial Bullet Speed: 20m/s → 28m/s
Ricochet Bullet Speed: 10m/s → 8m/s
Ricochet range: 7m → 9m
Blightspitter: Toxic Shroud-W
Reduces Healing Received: 25% → 35%
Damage Rate: 60% → 75%
Voideye: Deadshot-W
Deadshot Basic Attack Cooldown Time: 2.5s → 2s
Wingblade: Twinstorm - W
Damage Interval: 0.5s → 1s
Damage Rate: 50% → 100%
Flame Maw: Molten Blast-W
Bullet max distance expansion speed: 5m/s → 10m/s
Frost's Caller: Frost's Caller (Frost Slash) - W
Effects of [Hypothermia] from different players are independent and no longer share stacks
Cryoshard Mask: Frostbound Echo-W
[Deep Frost] effects from different players are independent and no longer share stacks
Hexlock: Hexbound Malice-W
Increase trigger interval by 1s
Reduces MP: 10→20
The same player has a 3-stack limit for buffs obtained from different sources
4. Loadout
Riposte Helm: Hardened Guard - Passive
Block: 65→80
Tangle Guard: Root Grip-D
Damage Rate: 100% → 150%
Cooldown Time: 35s → 30s
Phantomstep Boots: Ghost-F
Adds an effect that makes the skill uninteruptible during casting
Evasion Striders: Escape-F
Cooldown Time: 20s → 25s
Increases Movement Speed by 25%, lasting 2 seconds
Exodrift Slippers: Phase Shift-F
Casting range: 10m → 12m
After returning to the starting point, increases movement speed: 40% → 30%
Increases Movement Speed Duration: 3s → 4s
Maximum distance from origin: 20m → 22m
Cooldown Time: 18s → 25s
5. MOD Attribute Adjustment
Blessing: Fix the issue that Damage Resistance from multiple Blessings can stack
6. Loadout Adjust
Mass Haste Matrix: Movement Speed Bonus is now increased by 20% first, then increases by 5% per second
7. Building Adjustment
Hell-Scourge Com-Station:
Adjusting the orbit increases the material requirements for [Active Exergy]
Increased Attack Range: Map Distance ≤1 → Map Distance ≤2
Healing Base:
Number of Healing Targets 5 → 10
Healing: Max HP 20% → Max HP 30%
Duration of Continuous Healing Recovery 6s → 24s
Healing recovery interval 1s → 2s
Healing Base Regeneration 100% → 200%
Heavy Machine Gun Turret:
Each bullet deals Physical Damage equal to 10% Max HP → 15% Max HP
Each bullet costs MP 8 → 4
Heavy Railgun Turret:
Damage Rate to Buildings 100% → 50%
Range 500m → 250m
8. Vehicle Adjustments
Mobile Jammer: Blackout: Significantly increases activation and end action Time, and cannot be manually Canceled
Hell-Scourge Mobile Beacon - Ghost: Base Movement Speed 6.5 → 8
Power Armor·Welder: Cannot enter Warband Driftmark anymore
9. Buff Mechanism Adjustment
The same player can obtain a maximum of 8 BUFFs from different sources. The affected skills or BUFFs include
Acid Blast, Flamecore Rampage, Shadow Cascade, Lightning Mark, Toxic Shroud, Venom Arrow, Divine Rootfall, Nature Toxin, Recovery, Bleed, Burn, Plague, Pestilence, Parasitic Swarm, Necrotic Eruption, Panic
1.漂流者属性调整
星耀先锋
基础力量 30 → 25, 力量成长 2.1 → 2.0
爆裂老炮
基础敏捷 25 → 32,敏捷成长 1.5 → 1.8
维希娅
基础力量 10 → 14
基础敏捷 25 → 30,敏捷成长 2.1 → 2.3
基础智力 25 → 16
幻光师
基础力量 17 → 21,力量成长 1 → 1.2
基础智力 18 → 14,智力成长 1.1 → 0.9
影
基础敏捷 25 → 32,敏捷成长 2.3 → 2.6
基础智力 20 → 13,智力成长 1.0 → 0.7
血舞者
基础力量 22 → 25,力量成长 1.5 → 1.7
暗影先知
基础移动速度 5 → 5.2
基础力量 15 → 22,力量成长 0.5 → 0.8
2.漂流者技能调整
钢誓:主动-守护光辉
增加力场内友方将受到的伤害以25%魔法伤害反弹给伤害来源的效果
开启力场期间自身减速:40%→30%
能量发射伤害率:350%~700%→250%~500%
减速效果30%→跟随能量层数提升:25%~50%
冷却时间:45s→40s
爆裂老炮:主动-火炮形态
速度限制:1米/秒→1.5米/秒
绣儿:主动-酸液轰击
冷却时间:45s→40s
圣铠:主动-信念之盾
冷却时间:45s→40s
星穹法师:主动-星门
冷却时间:100s→80s
月纱:主动-月鸣
敌人在多个月鸣领域内使用技能时受到的星光坠击的次数:1→3
蛇姬:主动-灵蛇低语
伤害间隔:0.5s→1s
伤害率:58%→116%
[渐固]叠加上限:4→2
来自不同玩家的[渐固]效果彼此独立,不再共享叠层
海力希:被动-螺旋汇聚
环绕子弹持续时间:20s→10s
血舞者:被动-血之诅咒
造成伤害后可以叠加血之诅咒的时间: 0.3s → 1.5s
爆发伤害比例:30%→35%
3.武器调整
冰霜法球类
寒冰碎片-A
普通技能施法时间:1s→0.8s
寒冰碎片施法时间:1s→0.8s
冰霜之墙-Q
来自不同玩家的[渐冻]效果彼此独立,不再共享叠层
诅咒法杖类:瘟疫爆发-被动
[瘟疫]爆炸伤害 120% → 180%
当一个角色身上有多个瘟疫时,只会有一个瘟疫会产生爆发
火炮类
熔岩碎片-A
施法时间:1.2s→1s
灼烈碎片-A
施法距离:14m→16m
施法时间:1.2s→1s
泰坦脊刃:巨人之踏-W
修复巨人光环无法对多人生效的问题
翠拥杖:愈合之华-W
每1秒进行治疗→每2秒进行治疗
治疗率:27%→40%
消耗魔法值:3→8
增加每2秒净化1层持续性伤害的效果
缠根之握:蔓延-W
初始子弹飞行速度:20m/s→28m/s
弹射子弹飞行速度:10m/s→8m/s
弹射范围:7m→9m
瘴毒榴弹枪:毒雾弹-W
受治疗效果降低:25%→35%
伤害率:60%→75%
虚空之眼:致命一击-W
致命一击普攻冷却时间:2.5s→2s
翼刃斧:双旋斩-W
伤害间隔:0.5s→1s
伤害率:50%→100%
烈焰之喉:爆炎弹-W
子弹最大飞行距离扩大速度:5m/s→10m/s
冰灵核:极寒召唤(深寒斩击)-W
来自不同玩家的[低温]效果彼此独立,不再共享叠层
碎冰冠:极寒回响-W
来自不同玩家的[渐寒]效果彼此独立,不再共享叠层
克咒杖:咒缚恶念-W
增加触发间隔1秒
扣除魔法值:10→20
同一名玩家获得来自不同来源的BUFF增加3个上限限制
4.装备调整
招架头盔:招架-被动
格挡值:65→80
盘根盔甲:盘根-D
伤害率:100%→150%
冷却时间:35s→30s
幽灵便鞋:幽灵-F
增加技能施放过程中无法被打断的效果
逃脱轻靴:逃脱-F
冷却时间:20s→25s
增加移动速度增加25%的效果,持续2秒
穿梭轻靴:穿梭-F
施法距离:10m→12m
回来到原点后增加移速:40%→30%
增加移速持续时间:3s→4s
距离原点最大移动范围:20m→22m
冷却时间:18s→25s
5.模组调整
祝福:修复多人施加的祝福增加的伤害抗性会叠加的问题
6.道具调整
群体加速装置:移速增加方式改为先加速20%,再每秒递增5%
7.建筑调整
狱火通信站:
调整轨道增加了 [激发态火能]的材料需求
可攻击范围增大:地图距离≤1 → 地图距离≤2
治疗站:
治疗目标数目 5 → 10
治疗 生命上限20% → 生命上限30%
持续恢复治疗持续时间 6s → 24s
持续恢复治疗间隔 1s → 2s
持续恢复治疗率 100% → 200%
重型机枪炮塔:
每发子弹造成物理伤害 10%生命上限 → 15%生命上限
每发子弹耗费魔法值 8 → 4
重型磁轨炮台:
对建筑伤害率 100% → 50%
射程 500m → 250m
8.载具调整
机动干扰器·黑幕:较大幅度的增加启动和结束的动作时间,并且不可以手动取消
狱火机动信标·幽灵:基础移动速度 6.5 → 8
动力装甲·焊匠:不可以再进入战团漂流帐
9.BUFF机制调整
同一名玩家获得来自不同来源的BUFF增加8个上限限制,影响技能或BUFF包括:
酸液轰击、焰核狂暴、影流奔涌、血之诅咒、毒雾弹、剧毒箭、圣根降临、自然毒素、恢复、流血、灼烧、瘟疫、恶疾、寄生虫群、死雾、惊恐
部分多人控制递减机制的重置时间调整:
睡眠:5s→20s
眩晕:5s→10s
击飞:5s→10s
恐惧:5s→10s
石化:5s→10s
魅惑:5s→10s
缴械:10s→20s
领域型技能在玩家处于多个领域中时,早施放的领域会移除其他领域施加的效果问题修复,影响技能包括:
酸液轰击、守护光辉、囚禁、跃星守护、唤起野性、灵魂盛宴、寂静猎手、光之回响、月鸣、巨人之踏、守护力场、沉默之域、虚空吞噬、雷鸣猛击、圣战士之力、锯刃飞轮、陷阱、毒雾弹、正义之旗、凋零、护卫横扫、邪恶花种、宁静之雨、愈合之华、圣根降临、烟雾弹、冰霜之墙、霜噬、圣佑、毒水滩、筋疲力尽、死雾、弱化、冲锋、鼓舞、法力喷泉、惊恐、沙暴、炎星、瘴气、战斗军旗、蜘蛛毒囊、虚弱区域药水
1. Drifter Attribute Adjustment
Auri
Base Strength 30 → 25, Strength Growth 2.1 → 2.0
Mad Barrel
Base Agility 25 → 32, Agility Growth 1.5 → 1.8
Vryssia
Basic Strength 10 → 14
Base Agility 25 → 30, Agility Growth 2.1 → 2.3
Basic Intelligence 25 → 16
Illusarch
Base Strength 17 → 21, Strength Growth 1 → 1.2
Base Intelligence 18 → 14, Intelligence Growth 1.1 → 0.9
Umbra
Basic Agility 25 → 32, Agility Growth 2.3 → 2.6
Base Intelligence 20 → 13, Intelligence Growth 1.0 → 0.7
Vire
Basic Strength 22 → 25, Strength Growth 1.5 → 1.7
Shadowseer
Basic Move Speed 5 → 5.2
Base Strength 15 → 22, Strength Growth 0.5 → 0.8
2. Drifter Skill Adjustment
Durion: Active - Protector's Radiance
Adds an effect where allies within the field reflect 25% of the damage they take as Magic Damage to the damage source
Caster Slow while field is active: 40%→30%
Energy Shot Damage Rate: 350%~700% → 250%~500%
Slow Effect 30% → Enhances based on Energy Stacks: 25%~50%
Cooldown Time: 45s→40s
Mad Barrel: Active - Cannonade Mode
Speed Limit: 1m/s → 1.5m/s
Izzy: Active - Acid Blast
Cooldown Time: 45s→40s
Aegis: Active - Shield of Conviction
Cooldown Time: 45s→40s
Astral Magus: Active - Astral Gate
Cooldown Time: 100s→80s
Moonveil: Active - Twinlance Infusion
Number of Starlight Falls enemies take when using Skills in multiple Twinlance Infusions: 1→3
Veska: Active - Serpent's Whisper
Damage Interval: 0.5s → 1s
Damage Rate: 58% → 116%
[Creeping Stone] Stack Limit: 4→2
[Creeping Stone] effects from different players are independent and no longer share stacks
Helix: Passive - Helical Convergence
Orbital Bullet Duration: 20s → 10s
Vire: Passive - Lightning Mark
Time window to stack Blood Curse after dealing damage: 0.3s → 1.5s
Burst Damage Ratio: 30% → 35%
3. Weapon Adjustment
Ice Foci
Ice Burst-A
Normal Skill Casting Time: 1s → 0.8s
Ice Burst Casting Time: 1s → 0.8s
Frost Wall - Q
[Chill] effects from different players are independent and no longer share stacks
Voidcallers: Plague Outbreak - Passive
[Plague] Burst Damage 120% → 180%
When a character has multiple Plagues, only one will trigger a burst.
Fire Conduits
Magma Burst-A
Casting Time: 1.2s → 1s
Scorching Shard-A
Casting range: 14m → 16m
Casting Time: 1.2s → 1s
Titan's Spineblade: Titan's Stride - W
Fix the issue where the Giant's Aura does not work on multiple players.
Verdant Embrace: Healing Bloom-W
Healing every 1s → Healing every 2s
Healing Rate: 27% → 40%
MP Cost: 3 → 8
Adds an effect to cleanse 1 DoT every 2 seconds
Tendril's Grasp: Entangling Growth-W
Initial Bullet Speed: 20m/s → 28m/s
Ricochet Bullet Speed: 10m/s → 8m/s
Ricochet range: 7m → 9m
Blightspitter: Toxic Shroud-W
Reduces Healing Received: 25% → 35%
Damage Rate: 60% → 75%
Voideye: Deadshot-W
Deadshot Basic Attack Cooldown Time: 2.5s → 2s
Wingblade: Twinstorm - W
Damage Interval: 0.5s → 1s
Damage Rate: 50% → 100%
Flame Maw: Molten Blast-W
Bullet max distance expansion speed: 5m/s → 10m/s
Frost's Caller: Frost's Caller (Frost Slash) - W
Effects of [Hypothermia] from different players are independent and no longer share stacks
Cryoshard Mask: Frostbound Echo-W
[Deep Frost] effects from different players are independent and no longer share stacks
Hexlock: Hexbound Malice-W
Increase trigger interval by 1s
Reduces MP: 10→20
The same player has a 3-stack limit for buffs obtained from different sources
4. Loadout
Riposte Helm: Hardened Guard - Passive
Block: 65→80
Tangle Guard: Root Grip-D
Damage Rate: 100% → 150%
Cooldown Time: 35s → 30s
Phantomstep Boots: Ghost-F
Adds an effect that makes the skill uninteruptible during casting
Evasion Striders: Escape-F
Cooldown Time: 20s → 25s
Increases Movement Speed by 25%, lasting 2 seconds
Exodrift Slippers: Phase Shift-F
Casting range: 10m → 12m
After returning to the starting point, increases movement speed: 40% → 30%
Increases Movement Speed Duration: 3s → 4s
Maximum distance from origin: 20m → 22m
Cooldown Time: 18s → 25s
5. MOD Attribute Adjustment
Blessing: Fix the issue that Damage Resistance from multiple Blessings can stack
6. Loadout Adjust
Mass Haste Matrix: Movement Speed Bonus is now increased by 20% first, then increases by 5% per second
7. Building Adjustment
Hell-Scourge Com-Station:
Adjusting the orbit increases the material requirements for [Active Exergy]
Increased Attack Range: Map Distance ≤1 → Map Distance ≤2
Healing Base:
Number of Healing Targets 5 → 10
Healing: Max HP 20% → Max HP 30%
Duration of Continuous Healing Recovery 6s → 24s
Healing recovery interval 1s → 2s
Healing Base Regeneration 100% → 200%
Heavy Machine Gun Turret:
Each bullet deals Physical Damage equal to 10% Max HP → 15% Max HP
Each bullet costs MP 8 → 4
Heavy Railgun Turret:
Damage Rate to Buildings 100% → 50%
Range 500m → 250m
8. Vehicle Adjustments
Mobile Jammer: Blackout: Significantly increases activation and end action Time, and cannot be manually Canceled
Hell-Scourge Mobile Beacon - Ghost: Base Movement Speed 6.5 → 8
Power Armor·Welder: Cannot enter Warband Driftmark anymore
9. Buff Mechanism Adjustment
The same player can obtain a maximum of 8 BUFFs from different sources. The affected skills or BUFFs include
Acid Blast, Flamecore Rampage, Shadow Cascade, Lightning Mark, Toxic Shroud, Venom Arrow, Divine Rootfall, Nature Toxin, Recovery, Bleed, Burn, Plague, Pestilence, Parasitic Swarm, Necrotic Eruption, Panic