I大,脱战卡顿1秒原因,我找到了。!!iCenter文件夹中把IsPatch文件里自动回收内存这段代码删了,就一点都不卡了。
--自动回收内存
local eventcount = 0
local recovery = CreateFrame("Frame")
recovery:RegisterAllEvents()
recovery:SetScript("OnEvent", function(self, event)
  eventcount = eventcount + 1
  if InCombatLockdown() then return end
  if eventcount > 6000 or event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_REGEN_ENABLED" then
    collectgarbage("collect")
    eventcount = 0
  end
end)
已编辑