[UseStorageBook] 类型: 561301
[UseStorageBook] 品级: 0
[UseStorageBook] 功法: 6
[UseStorageBook] 帮派: 12
[UseStorageBook] 类型: 650001
[UseStorageBook] 品级: 0
[UseStorageBook] 功法: 15
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2<int, bool>.get_Item (int) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at Sth4nothing.UseStorageBook.HomeSystem_SetBook_Patch.CheckBook (int) <IL 0x000fd, 0x00306>
at Sth4nothing.UseStorageBook.HomeSystem_SetBook_Patch.NewSetBook () <IL 0x000d3, 0x002b9>
at Sth4nothing.UseStorageBook.HomeSystem_SetBook_Patch.Prefix () <IL 0x00009, 0x00028>
at (wrapper dynamic-method) HomeSystem.SetBook_Patch1 (object) <0x0002c>
at HomeSystem.SetChooseBookWindow () [0x00032] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\MassageWindow.cs:6370
at UnityEngine.Events.InvokableCall.Invoke () <IL 0x00017, 0x00039>
at UnityEngine.Events.UnityEvent.Invoke () <IL 0x00024, 0x0009c>
at UnityEngine.UI.Button.Press () [0x0002d] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:36
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData) [0x00012] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\UI\Core\Button.cs:45
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) [0x00008] in C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute<UnityEngine.EventSystems.IPointerClickHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>) <0x00331>
![[a2:偷吃]](https://img4.nga.cn/ngabbs/post/smile/a2_30.png)
不知道是不是log的这部分呢